CasaSimpleButton
| Kind of class: | public class | 
|---|---|
| Package: | |
| Inherits from: | 
 | 
| Implements: | |
| Version: | 10/09/11 | 
| Author: | Aaron Clinger | 
| Classpath: | org.casalib.display.CasaSimpleButton | 
| File last modified: | Monday, 10 October 2011, 16:40:40 | 
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	/*
    CASA Lib for ActionScript 3.0
    Copyright (c) 2011, Aaron Clinger & Contributors of CASA Lib
    All rights reserved.
    
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are met:
    
    - Redistributions of source code must retain the above copyright notice,
      this list of conditions and the following disclaimer.
    
    - Redistributions in binary form must reproduce the above copyright notice,
      this list of conditions and the following disclaimer in the documentation
      and/or other materials provided with the distribution.
    
    - Neither the name of the CASA Lib nor the names of its contributors
      may be used to endorse or promote products derived from this software
      without specific prior written permission.
    
    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
    LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    POSSIBILITY OF SUCH DAMAGE.
*/
package org.casalib.display {
    import flash.display.SimpleButton;
    import flash.display.Stage;
    import flash.events.Event;
    import org.casalib.core.IDestroyable;
    import org.casalib.events.IRemovableEventDispatcher;
    import org.casalib.events.ListenerManager;
    import org.casalib.util.StageReference;
    import flash.display.DisplayObject;
    import org.casalib.util.DisplayObjectUtil;
    
    
    /**
        A base SimpleButton that implements {@link IRemovableEventDispatcher} and {@link IDestroyable}.
        
        @author Aaron Clinger
        @version 10/09/11
    */
    public class CasaSimpleButton extends SimpleButton implements IRemovableEventDispatcher, IDestroyable {
        protected var _listenerManager:ListenerManager;
        protected var _isDestroyed:Boolean;
        
        
        /**
            Creates a new CasaSimpleButton.
            
            @param upState: The initial value for the SimpleButton up state.
            @param overState: The initial value for the SimpleButton over state.
            @param downState: The initial value for the SimpleButton down state.
            @param hitTestState: The initial value for the SimpleButton hitTest state.
        */
        public function CasaSimpleButton(upState:DisplayObject = null, overState:DisplayObject = null, downState:DisplayObject = null, hitTestState:DisplayObject = null) {
            super(upState, overState, downState, hitTestState);
            
            this._listenerManager = ListenerManager.getManager(this);
        }
        
        /**
            @exclude
        */
        override public function dispatchEvent(event:Event):Boolean {
            if (this.willTrigger(event.type))
                return super.dispatchEvent(event);
            
            return true;
        }
        
        /**
            @exclude
        */
        override public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void {
            super.addEventListener(type, listener, useCapture, priority, useWeakReference);
            this._listenerManager.addEventListener(type, listener, useCapture, priority, useWeakReference);
        }
        
        /**
            @exclude
        */
        override public function removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void {
            super.removeEventListener(type, listener, useCapture);
            this._listenerManager.removeEventListener(type, listener, useCapture);
        }
        
        public function removeEventsForType(type:String):void {
            this._listenerManager.removeEventsForType(type);
        }
        
        public function removeEventsForListener(listener:Function):void {
            this._listenerManager.removeEventsForListener(listener);
        }
        
        public function removeEventListeners():void {
            this._listenerManager.removeEventListeners();
        }
        
        public function getTotalEventListeners(type:String = null):uint {
            return this._listenerManager.getTotalEventListeners(type);
        }
        
        /**
            The Stage of the display object or if the display object is not added to the display list and {@link StageReference} is defined stage will return the {@link StageReference#STAGE_DEFAULT default stage}; otherwise null.
        */
        override public function get stage():Stage {
            if (super.stage == null) {
                try {
                    return StageReference.getStage();
                } catch (e:Error) {}
            }
            
            return super.stage;
        }
        
        /**
            Removes and optionally destroys the button states of the CasaSimpleButton.
            
            @param destroyChildren: If the button state implements {@link IDestroyable} call its {@link IDestroyable#destroy destroy} method true, or don't destroy false; defaults to false.
            @param recursive: Call this method with the same arguments on all of the button state's children (all the way down the display list) true, or leave the button state's children false; defaults to false.
        */
        public function removeAllChildren(destroyChildren:Boolean = false, recursive:Boolean = false):void {
            DisplayObjectUtil.removeAllChildren(this, destroyChildren, recursive);
        }
        
        /**
            Removes and optionally destroys the button states of the CasaSimpleButton then destroys itself.
            
            @param destroyChildren: If the button state implements {@link IDestroyable} call its {@link IDestroyable#destroy destroy} method true, or don't destroy false; defaults to false.
            @param recursive: Call this method with the same arguments on all of the button state's children (all the way down the display list) true, or leave the button state's children false; defaults to false.
        */
        public function removeAllChildrenAndDestroy(destroyChildren:Boolean = false, recursive:Boolean = false):void {
            this.removeAllChildren(destroyChildren, recursive);
            this.destroy();
        }
        
        public function get destroyed():Boolean {
            return this._isDestroyed;
        }
        
        /**
            {@inheritDoc}
            
            Calling destroy() on a CASA display object also removes it from its current parent.
        */
        public function destroy():void {
            this._listenerManager.destroy();
            
            this._isDestroyed = true;
            
            if (this.parent != null)
                this.parent.removeChild(this);
        }
    }
}
	A base SimpleButton that implements IRemovableEventDispatcher and IDestroyable.
									Summary
					Constructor
					
							- 								
								CasaSimpleButton
																(upState:DisplayObject = null, overState:DisplayObject = null, downState:DisplayObject = null, hitTestState:DisplayObject = null)																- Creates a new CasaSimpleButton.
 
					Instance properties
					
			- 								
								stage
																 : Stage																- The Stage of the display object or if the display object is not added to the display list and StageReference is defined stage will return the default stage; otherwise null.
 
- 								
								destroyed
																 : Boolean																- Instance methods- 								
								removeEventsForType
																(type:String) : void																- removeEventsForListener (listener:Function) : void
- removeEventListeners () : void
- getTotalEventListeners (type:String = null) : uint
- removeAllChildren (destroyChildren:Boolean = false, recursive:Boolean = false) : void
- Removes and optionally destroys the button states of the CasaSimpleButton.
 
- removeAllChildrenAndDestroy (destroyChildren:Boolean = false, recursive:Boolean = false) : void
- Removes and optionally destroys the button states of the CasaSimpleButton then destroys itself.
 
- destroy () : void
- removeAllChildren (destroyChildren:Boolean = false, recursive:Boolean = false) : void
 - Constructor- CasaSimpleButtonfunction CasaSimpleButton(upState:DisplayObject = null, overState:DisplayObject = null, downState:DisplayObject = null, hitTestState:DisplayObject = null)- Creates a new - CasaSimpleButton.ParametersupState :The initial value for the SimpleButton up state.overState :The initial value for the SimpleButton over state.downState :The initial value for the SimpleButton down state.hitTestState:The initial value for the SimpleButton hitTest state.- Instance properties- destroyeddestroyed:Boolean(read)Determines if the object has been destroyed , or is still available for use . →- stageoverride stage:Stage(read)- The Stage of the display object or if the display object is not added to the display list and StageReference is defined - stagewill return the default stage; otherwise- null.Overrides- SimpleButton.stage
 - Instance methods- destroyfunction destroy() : voidRemoves any event listeners and stops all internal processes to help allow for prompt garbage collection. Always callCalling- destroy()before deleting last object pointer. →- destroy()on a CASA display object also removes it from its current parent.- getTotalEventListenersfunction getTotalEventListeners(type:String = null) : uintReports the number of listeners for a specific event or the total listeners for all events. →- removeAllChildrenfunction removeAllChildren(destroyChildren:Boolean = false, recursive:Boolean = false) : void- Removes and optionally destroys the button states of the - CasaSimpleButton.ParametersdestroyChildren:If the button state implements IDestroyable call its destroy method- true, or don't destroy- false; defaults to- false.recursive :Call this method with the same arguments on all of the button state's children (all the way down the display list)- true, or leave the button state's children- false; defaults to- false.- removeAllChildrenAndDestroyfunction removeAllChildrenAndDestroy(destroyChildren:Boolean = false, recursive:Boolean = false) : void- Removes and optionally destroys the button states of the - CasaSimpleButtonthen destroys itself.ParametersdestroyChildren:If the button state implements IDestroyable call its destroy method- true, or don't destroy- false; defaults to- false.recursive :Call this method with the same arguments on all of the button state's children (all the way down the display list)- true, or leave the button state's children- false; defaults to- false.- removeEventsForListenerfunction removeEventsForListener(listener:Function) : voidRemoves all events that report to the specified listener. →
- getTotalEventListeners (type:String = null) : uint
 
- removeEventListeners () : void
 
- removeEventsForListener (listener:Function) : void
 
 
- 								
								removeEventsForType
																(type:String) : void