FrameTime

Kind of class: public class
Package:
Inherits from:
  • none
Version: 03/08/08
Author: Aaron Clinger, Mike Creighton
Classpath: org.casalib.time.FrameTime
File last modified: Friday, 20 May 2011, 00:59:45
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/*
    CASA Lib for ActionScript 3.0
    Copyright (c) 2011, Aaron Clinger & Contributors of CASA Lib
    All rights reserved.
    
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are met:
    
    - Redistributions of source code must retain the above copyright notice,
      this list of conditions and the following disclaimer.
    
    - Redistributions in binary form must reproduce the above copyright notice,
      this list of conditions and the following disclaimer in the documentation
      and/or other materials provided with the distribution.
    
    - Neither the name of the CASA Lib nor the names of its contributors
      may be used to endorse or promote products derived from this software
      without specific prior written permission.
    
    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
    LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    POSSIBILITY OF SUCH DAMAGE.
*/
package org.casalib.time {
    import flash.events.Event;
    import flash.utils.getTimer;
    
    /**
        Creates a common time which isn't affected by delays caused by code execution; the time is only updated every frame.
        
        @author Aaron Clinger
        @author Mike Creighton
        @version 03/08/08
    */
    public class FrameTime {
        protected static var _frameTimeInstance:FrameTime;
        protected var _enterFrame:EnterFrame;
        protected var _time:int;
        
        
        /**
            @return {@link FrameTime} instance.
        */
        public static function getInstance():FrameTime {
            if (FrameTime._frameTimeInstance == null)
                FrameTime._frameTimeInstance = new FrameTime(new SingletonEnforcer());
            
            return FrameTime._frameTimeInstance;
        }
        
        /**
            @exclude
        */
        public function FrameTime(singletonEnforcer:SingletonEnforcer) {
            this._enterFrame = EnterFrame.getInstance();
            this._enterFrame.addEventListener(Event.ENTER_FRAME, this._updateTime);
            
            this._updateTime(new Event(Event.ENTER_FRAME));
        }
        
        /**
            @return Returns the number of milliseconds from when the SWF started playing to the last enterFrame event.
        */
        public function get time():int {
            return this._time;
        }
        
        protected function _updateTime(e:Event):void {
            this._time = getTimer();
        }
    }
}
class SingletonEnforcer {}
Creates a common time which isn't affected by delays caused by code execution; the time is only updated every frame.

Summary

Constructor
Instance properties
Class methods

Constructor

Instance properties

time

time:int(read)
Returns
  • Returns the number of milliseconds from when the SWF started playing to the last enterFrame event.

Class methods

getInstance

static function getInstance() : FrameTime
Returns